
Controlled Burn (PvP Talent) has been redesigned – Ignite deals 100% more damage while Combustion is not active. Arcane Blast now deals 20% more damage in PvP combat. Dampened Magic (PvP Talent) has been removed. Kleptomania (PvP Talent) is now Arcane only. Heartstop Aura (PvP Talent) has been removed. The Empyreal Ordnance trinket now puts other on-use trinkets on a 40 second cooldown when used (was 20 seconds). The following encounters will be available for testing on April 16:. Sacrolash’s Dark Strike (Runecarving Power) has been redesigned – Corruption damage is increased by 25% (was 15%), and each time Corruption deals damage, it extends the duration of all your Curses active on the target by 2 seconds (was Corrupted targets movement speed slowed by 50%). Focused Malignancy (Conduit) effectiveness reduced by 53%. Shadow Embrace now lasts 16 seconds (was 12 seconds) and can now only be applied to 1 target at a time. Dark Pact’s (Talent) additional absorb shield has been increased by 216%. The shield from Cloaked in Shadows (Conduit) is now 50% larger, lasts for 4 seconds (previously had no duration) and no longer decays while the Rogue is out of stealth. Dissonant Echoes (Conduit) now grants 20% increased Void Bolt damage (was 35%). They each recover 60 seconds of cooldown on a major defensive ability, and they regain 12% of their missing mana over 5 seconds. Symbol of Hope has been redesigned – Bolster the morale of party or raid members within 40 yards. Spirit Shell (Talent) cooldown increased to 90 seconds (was 60 seconds). Infernal Cascade (Conduit) Fire damage bonus reduced by 20%. Kindling (Talent) cooldown reduction for Combustion reduced to 1 second (was 1.5 seconds). Flame Patch (Talent) damage reduced by 10%. Balance of All Things (Runecarving Power) now grants 24% increased critical strike chance (was 40%) and decreases by 3% every 1 second (was 8% every 1 second). The free Starfall from Oneth’s Clear Vision (Runecarving Power) ignores the Stellar Drift (Talent) Starfall cooldown. Stellar Drift (Talent) has been redesigned – Starfall damage increased by 25% and allows you to cast while moving while Starfall is active, but it has a 15 second cooldown.
Solstice (Talent) now causes Shooting Stars to fall 200% more often (was 300%).
New Moon (Talent) now has 20 second recharge (was 25 seconds).